Posted by The TechMentor in Fallout New Vegas, Game Modding
on Jul 24th, 2013
Script Attached to Radio Object scn GoodspringsRadioScript short bFixed ; 1 = Player has repaired the radio. short Button begin OnLoad if (VFreeformGoodsprings.bKnowAboutRadio == 0) && (GetDestroyed == 0) SetDestroyed 1 endif end begin OnActivate player if bFixed Activate else ShowMessage GSBrokenRadioMsg endif end BEGIN GameMode set Button to GetButtonPressed if ( Button == 1 ) set bFixed to 1 ShowMessage GSFixedRadioMsg set VFreeformGoodsprings.bFixedRadio to 1 RewardXP 10 Activate endif endif END MESG: GSBrokenRadioMsg Text: An examination of the radio's internal components reveals that...